10+ years of creating tools, workflows, and making cool shit.
Generalist TD
Framestore
AUG '21 - CURRENT
AUG '21 - CURRENT
  • Modeling
  • Lighting
  • LookDev
  • Farm Management
  • Houdini Tools
  • Maya Tools
Pipeline TD
Framestore
SEPT '19 - AUG '21
SEPT '19 - AUG '21
  • Provide technical and pipeline support to artists.
  • Maintain pipeline scripts.
Junior Pipeline TD
Framestore
JUN '18 - SEPT '19
JUN '18 - SEPT '19
  • Provide technical and pipeline support to artists.
  • Maintain pipeline scripts.
CG Generalist
Little Red Robot
MAY '18
MAY '18
  • Worked on a GE project handling Modeling, Lighting, and Rendering.
Motion Builder Operator
The Brigade
APR '18
APR '18
  • Motherless Brooklyn production.
  • Worked with the team from VER running NCam.
  • Manipulated provided assets in Motion Builder to stream to the NCam system.
Freelance TD
Hornet
MAR '18
MAR '18
  • Created tools to help rename, color convert and connect hundreds of textures that were provided by Sony for a Hotel Transylvania commercial.
Pipeline Engineer
Taylor James Ltd.
JUN '17 - FEB '18
JUN '17 - FEB '18
  • Maintain pipeline scripts.
  • Develop pipeline UI and API.
  • Provide support to artists.
Freelance Pipeline TD
Taylor James Ltd.
MAR ‘17 - MAY ‘17
MAR ‘17 - MAY ‘17
  • Maintain pipeline scripts.
  • Develop pipeline UI and API.
  • Provide support to artists.
Technical Artist | Developer
Napoleon Group
FEB ‘14 - FEB ‘17
FEB ‘14 - FEB ‘17
  • Build and maintain pipeline scripts.
  • Write and maintain scripts using MEL, Python and PyMel.
  • Develop and implement workflow and tools to improve current operations.
  • Collaborate with the engineering department in managing the render farm.
  • Provided 3D assets, products and character creation.
  • Maintain and organize 3D asset library.
  • Set up MoCap stage prior to session start time.
  • Set up talent in MoCap suit and calibrate system software prior to session start time.
  • Conduct all technical aspects of the MoCap session, accommodating Creative Director and client demands.
  • Organize and deliver finished data and video assets for animators.
  • Maintain and update software and hardware as required.
  • Created and maintained a pipeline that worked with Maya, After Effects and a Web App.
  • Maintain a positive environment for the development of the highest quality 3D output.
Freelance Developer
Napoleon Group
OCT ‘13 - JAN ’14
OCT ‘13 - JAN ’14
  • Rebuilding the existing pipeline.
  • Custom motion capture importer/exporter.
  • Create scripts to streamline jobs.
Intern
Napoleon Group
AUG ‘13 - SEPT ’14
AUG ‘13 - SEPT ’14
  • Improved speed and reliability with existing pipeline.
  • Create a system to search the library.